The BASICS of ATMA
ATMA (A Tenshi Muling Application) was created and is copyrighted by Hakai no Tenshi. The official site is http://atma.diabloii.net/.
If you have any complaints, comments or suggestions, feel free to contact me send me a private message on The Planet Diablo Forums or post your complaint/suggestion/comment in this thread. I'll then update this page accordingly.
(Last update: 20 March, 2006)
1. Running ATMA
2. Loading a saved file (.d2s)
3. Creating an extended stash
3. The Buffer and Cursor windows explained
Step 1: Running ATMA
- Make sure that the character you want to open with Atma is not currently running in Diablo.
Accessing a character through ATMA that is also currently loaded in the
game is the best way to corrupt your character/lose items/have wacky
things happen. To be on the safe side, it is best to make sure that
Diablo is not running at all when operating Atma - unless you're an
experienced user. In any case, you have been warned...
- With that out of the way, let's Open ATMA.
Step 2: Opening a Diablo Saved File
Your Diablo saved games are saved as .d2s files. So, if you had a
character named Antianara, her saved file would be Antianara.d2s. Let's
see if we can open her up...
- Select File and then Load (.d2s) file
Okay, now we have to navigate to where Antianara is saved. Go to the
folder in which you installed Diablo II: Lord of Destruction. Got it?
Very well - inside there should be a folder named Save. If we open that up, you should get a list of all the saved characters on your computer:
Let's double click on Antianara...
If done correctly, your opened character should now appear in front of you like this:
Notice how the file has also appeared under the D2S tab on the left Character/Item View
window. Next time you use ATMA, you won't have to open your saved games
all over again, but instead just select them from that window.
Now let's see if we can open up a second character - follow the steps
mentioned above, but select a different character from your Save folder. I have selected Vercingetorix, my Barbarian:
Excellent! Now you can drag and drop items between the two characters -
just like you would drag and drop files between two Windows windows.
Just make sure that when dropping an item that there is enough space
for it - if an item is 3x2 squares it need a 3x2 square space. ATMA
won't "replace" items like the game does. Also, when dropping it, your
cursor should be in the top-left corner of the intended dropping space.
What? You only have ONE character? And it has too many items? No
problem, I say. Let's create a new stash for it. This stash won't
appear in the game and can only be accessed using ATMA.
Step 3: Creating a new stash:
- Select Utility.
- Select New Stash.
If done correctly, the following window should appear:
Stash Name: Here you can type in a name for you brand new stash.
Version: ATMA supports 1.11, but doesn't know it yet. Just keep this on 1.10.
File Path: Select the directory
in which you want to save your expanded stashes. Try to keep it
somewhere simple. WARNING: Use an already existing directory - if you
choose a non-existing one, the game won't create it but you will lose
your stash and everything in it!!!
And there you have it - a new stash!
Notice how the stash has a little * next to the words My Stash.
When changes have been made ATMA uses that little asterisk (*) to warn
you that the new changes haven't been saved yet. You can do this by
pressing Save All.
Our Stash is feeling very empty, so let's try to put something inside
it. I'm going to aim for that diadem (the little metal circle-y thingy)
to the right of it. This can be accomplished, once again, just by
clicking, dragging and dropping.
The diadem has now disappeared from the character screen and is now
safely in the stash. Or rather, it will be safe once I hit the Save All button. It also makes sense to select the Auto Save option under the Options menu - this only needs to be done once.
Notice how ATMA automatically sorts your items for you, depending on their type. If you click on the List tab, you can see all the items sorted in alphabetical order.
An ATMA stash has an .d2x extension. Notice that the stash we have just created also appeared in the Character/Item View window, but this time under the D2X tab. In the future you can access this stash by clicking on it there.
A stash can hold an unlimited number of items - but once you near a 1000 or so it takes a very long time to load.
4. What's up with these "Buffer" and "Cursor" spaces?
The Buffer Space:
One note about this though,
if you are moving items around in ATMA, and leave something in the
'cursor' spot when you save and close your character, then load that
character in-game, sometimes the item that was in the 'cursor' field is
gone. It is best not to leave anything valuable in that area when
6. Things to keep in mind:
The 3 Keys:
As of Patch 1.11 three unique keys have been introduced into the
game: They are often (but not always) dropped by The Countess (Act I),
The Summoner (Act II) and Nihlathak (Act V). These keys are of no use
to Single Players and will cause versions before 5.05 to crash.
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